All 39 game Reviews


Jump Freak Jump Freak

Rated 4 / 5 stars

Tough but fair. Love the music, graphics, and gameplay. I love the feedback from messing up or making it. It's cute. I wish I could get more lives :P


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Launchr Launchr

Rated 3.5 / 5 stars

I like the graphics and gameplay overall. I got stuck on one level and wish there was sound. On the other hand, I played my own techno tracks and enjoyed. :D



Ridiculous Text Adventures Ridiculous Text Adventures

Rated 4 / 5 stars

Great writing, music sets mood, and the interface is clean. I wish it had more images. Would love to do art for the game. Cheers ;)



Pop N Dare Pop N Dare

Rated 4 / 5 stars

I can use this in class with students. I wish diagonal counted, but I understand that may have made the game too easy.



the skullkid the skullkid

Rated 5 / 5 stars

Level 2 is a masterpiece please add achievements.



105.2 105.2

Rated 4 / 5 stars

1 Star Graphics
1 Star Concept
1 Star Overall Gameplay
1 Star Unique

This was almost 5 but the gameplay was unclear to me. I'm not sure if using the guitar would help the radio be tuned. I wish there had been a way to teach the player what to do. Still, the concept lends to all sorts of possibilities. Keep making.


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Fatal Fighters Fatal Fighters

Rated 1 / 5 stars

I love everything about this game. Graphics, Gameplay, etc, but my character just stands there and get's hit :/



Dead Detention 2 #3 Dead Detention 2 #3

Rated 5 / 5 stars

I love that you add new things. This time there was a catch the beads mini game. However, I was having some issues with the "grab" bits this run. Non the less, great game and the story is developing.



CrossCode CrossCode

Rated 5 / 5 stars

I've played this game somewhere else on the net, and I've seen it on steam. Sorry, I'm waiting for a steam sale probably like a lot of others who have been following it's progress.



Ikimono High Ikimono High

Rated 3 / 5 stars

It's a solid dating sim with dialog as the focus. I love the art as I can tell there was effort put into it.
My biggest issue is with the interface. I don't know were to click most times, if it doesn't matter than just make it anywhere on the screen. If it does matter, make it count like the door.

I would also like a hallway or a map with different classes to go to, and perhaps a time limit per class instead of dismissing the class. It didn't make sense that a student would dismiss the class, so I was confused if I was a teacher creeping on students 0-0.

Hope to see some more development, your next game.


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KoltonKennedy responds:

Thanks for the response and thanks for the idea on how I'll make the game better on the next update.