00:00
00:00
View Profile GoOutGaming

44 Game Reviews

7 w/ Responses

Clever. Wish there was more free movement instead of all the QTE, but everything works together well.

Steam Greenlight Please. The art, story, and voice acting is great.
I love this game-- the "Profanity Gun" is right now my favorite.
The game play is pretty solid with the double jump. Great use of the keyboard and mouse.

One thing I noticed was that the people don't seem to make any screams or sounds. Not a deal breaker. Oh, and controller support because I love to throw one thing when I fail in a plat-former. Just somethings I would consider before placing a fuller version on Greenlight. Cheers ;)

For 48 hours, this game is great. The movement and gun work for the challenge. Plus, great use of the Gameboy colors for a template, everything was clear in visual design.

One thing, that got me was dying on contact with the cannon. I think cannons should be parts of levels not "intsa-kill" contacts like bullets. In any case, great game ;)

Graphics +1
Sound +1

I really wanted to like this game. In fact, I feel there is a game there, but the one button control doesn't really work here. I'm not sure if I want to grow or shrink. Also, a timer or a goal related to my size would have been nice, with a payoff for something. If you have time, please make another game with the elements here. PLZ.

I use C2 as well, so as a solid first game this is awesome. Everything seems pretty responsive and the graphics are great.

Level design encourages exploration and rage.

The level menu shouldn't be a on click I feel. It should be somehow use the keyboard as both my hands are fixed on the keyboard, or perhaps include the mouse as part of gameplay.

LiamRamsey found what I found--
"On level 4, at the beginning, you jump behind the object."

Finally, again this is solid but it's a little bland. Now that you have the graphics perhaps add more flavor. For example, I for some reason wanted more candy related stuff in the levels.

I think the idea is great, and this could be a lot better than RPG Maker--
I would like to see the User Licence Agreement as far as commercial projects before I consider backing the kickstarter.

Also, I would love to use this as a base, but edit the Sprite sheets in another program.

andreilgame responds:

"- The "Elements" are sold with the software. (near 100)
So you can sell a game using units made from "UnitMaker".
(if you import picture, check their license)"

And yes, you can import your own graphism. (and edit them where you want)
If you have more queston, you can mail me at andreilgame@gmail.com

This game is really cool for a 1 button game. I love the physics and how you can use birds to bounce balls. I also like the random things that come up. Hope this get developed further.

Great game in the base of 2d Platform game design. I see a lot or Mario and Super Meat Boy in this. Also, great writing and music.

Your audio dialog was awesome in the intro. If there was more of that while I play, I would have given this a higher rating.

This is what Atari should have been. It's very fun and feels original. I only had one problem with getting off on ladders to a roof. Cheers :D

Troisnyx responds:

Cheers to you, mate! ^_^ Glad you enjoyed it.

Age 44

The World

Joined on 8/22/15

Level:
7
Exp Points:
425 / 550
Exp Rank:
> 100,000
Vote Power:
4.86 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
18
B/P Bonus:
0%
Whistle:
Normal
Medals:
33
Supporter:
1y 30d