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44 Game Reviews

7 w/ Responses

1 Star Graphics
1 Star Concept
1 Star Overall Gameplay
1 Star Unique

This was almost 5 but the gameplay was unclear to me. I'm not sure if using the guitar would help the radio be tuned. I wish there had been a way to teach the player what to do. Still, the concept lends to all sorts of possibilities. Keep making.

I love everything about this game. Graphics, Gameplay, etc, but my character just stands there and get's hit :/

I love that you add new things. This time there was a catch the beads mini game. However, I was having some issues with the "grab" bits this run. Non the less, great game and the story is developing.

I've played this game somewhere else on the net, and I've seen it on steam. Sorry, I'm waiting for a steam sale probably like a lot of others who have been following it's progress.

It's a solid dating sim with dialog as the focus. I love the art as I can tell there was effort put into it.
My biggest issue is with the interface. I don't know were to click most times, if it doesn't matter than just make it anywhere on the screen. If it does matter, make it count like the door.

I would also like a hallway or a map with different classes to go to, and perhaps a time limit per class instead of dismissing the class. It didn't make sense that a student would dismiss the class, so I was confused if I was a teacher creeping on students 0-0.

Hope to see some more development, your next game.

KoltonKennedy responds:

Thanks for the response and thanks for the idea on how I'll make the game better on the next update.

I don't understand the controls and the click bait is just too much.

My first dating sim I've played here. I like the clothing, and missions, but wish there was some music to pace the story.

Love the artstlye, music, and gameplay. Found it funny that there was a mute option popup like in level 3.

Is this a C2 game?
If not, I can take away a lot of great stuff, like simple controls and great art, sound and animation.
I would like to see a score board and perhaps achievements later on.

CrownoO responds:

Yep, it is!
I'm still thinking about keep working on the game, but I'm not sure yet.

:)
Let's start with the good stuff.
Art and sound effects work.
The concept is pretty well communicated.

:(
Controls-- player control needs to be worked on. Should consider at least allowing some lagg and response time similar to Crypt of the Necro Dancer. Also, did you pace your pattern clicks on the beat of the music? That should be something to consider as the music may make a player click or not click at different times.

https://www.youtube.com/watch?v=MLRYJY8RHu8

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